Gen Con 1999 Day 1
Our trip to the world-famous Gen Con gaming convention in
Milwaukee, Wisconsin, United States was a two-man expedition, with
representatives from both EhGO Games (Robert) and Fat Messiah Games (Neal).
We've differentiated ourselves with color, so you'll
know who's talking.
Day 1
August 5, 1999 Too Damn Early In the Morning Approaching Milwaukee
International Airport
Good
Morning! Well, morning, anyway. It's hard to pull
off a truly good morning when you've gotten just 2 hours of sleep sitting
semi-upright in a chair, even if it's one of the great La-Z-Boy seats Midwest
Express provides. Every time we take the redeye to a convention it's a surreal
experience. At least this time I didn't stay up all night watching Lost In Space
the way I did at Origins last year.
The view is spectacular this early in the day and this high
in the air, so maybe it's worth it.
We arrived at 5:30am
with no hassles except lack of sleep. As usual, Midwest Express has great service
and every seat is first class. At the Hertz counter, the rental guy would not
give us the free upgrade without the coupon that I foolishly failed to bring.
That was kind of a pain. But they also offered a cell phone rental. We decided to
rent the cell phones. At US$1.95 per minute, 3 minute daily minimum, it was not
too much. These were mid-80's models, bulky by today's standards. We should be
able to reach Iridium with sets this large. The case that came with it for the
charger, extra battery, manual, and padding made it almost luggage. We soon found
out what a great decision it was to rent the cell phones.
An hour after I wake up
we're in a white rental Neon streaking towards MECCA, with me at the wheel
marvelling at how much cooler than mine this thing is. (No snide remarks from
those of you who've seen my Hideousmobile, please.) My LA-honed offensive
driving skills seem to be right at home here. Maybe people just drive badly all
over the country.
Driving to the
convention, we missed the exit. We turned the Neon around, only to find that
Milwaukee has a lot of one way streets. Eventually we made it to the still-under
construction Midwest Express Convention Center (MECCA)
By 6:30am, we've deduced
that the convention center's parking garage remains incomplete, despite not
having seen it yet, based solely on the price gouging going on at the local lots.
From our extensive convention experience we know that resistance is futile when
it comes to searching for cheap parking downtown (any downtown) so we pay our
ten-spot with resignation. We grab our gear from the car, enough to outfit a
decent scientific expedition:
- Apple Newton PDAs (Robert's got 2)
- Notebooks (not sure why we bothered, considering the above)
- Cameras
- Film
- Pre-registration books
- Those big-ass cell phones we rented in their nylon carrying cases
- Extra battery packs for everything
- The usual array of utility items I always carry
Robert's also got some D&D stuff, and I've got a copy of
Shapeshifters
just in case. Hauling our junk, we hike a block to join the burgeoning mass
of gamers waiting in the chill morning air for registration to begin.
The doors open at 7:00am sharp, which means it's time for the
old hurry-up-and-wait. Instead of standing in line outside where it's cool,
we're standing in line indoors. At least Mr. Tropical here will be happy. Now if
he can just locate a coffee fix...
The thing about the
jungle, you see, is that it's hot! Never give up coffee for six
months straight if you are going to the world's largest producer of coffee
(Brazil), next to the producer of the best coffee in the world (Colombia). But
that is another tale. Back in Milwaukee, it was chilly. I mean cold. We had not
eaten, much less gotten some nutritious hot coffee in our tummies. Some people
taunted us by carrying cups of Starbucks coffee (or some reasonable rip-off).
Eventually I was able to warm up.
Despite my fears, Andon
ends up being pretty well organized. After a half hour of the usual clearing of
organizational throats you get at any gathering of gamers, I've got a badge,
program, and bag of stuff (with a spiffy Origins/Gen Con logo) and we're out the
door on a breakfast quest through downtown Milwaukee.
We finally end up eating an expensive but excellent breakfast
at the Hyatt after all, and regroup at the RPGA area in the sports center
No, it does not say "RPGA HO". It's "RPGA
HQ"!
to figure out our schedule for the con. You'll notice that we stop giving the
exact time of day for anything at this point; once you hit a con, you're in the
Twilight Zone for the duration. This being the biggest one, the separation from
our normal spacetime is the greatest.
Being at a con is like
being on break from school for a few months. After a while, you don't really know
what day of the week it is, and time is broken simply into day and night. Hours
lose meaning. It's quite liberating.
The first (and, as it
turns out, only) event we hit is the "Not Really One Of The Guys" seminar by Liz
Danforth. Then we go on to do a quick sweep of the Exhibition Hall (AKA the
Dealer Room in smaller convention terminology) and deal with a bit of RPGA
bureaucracy to try and figure out what the deal is with the upcoming Interactive
on Saturday.
The huge, huge map of Ravens Bluff, the
so-called Living City. The map was on one of the walls of the impressive and
imposing new TSR castle.
The coffee's wearing off of Robert, and I'm starting to
hallucinate, so we head for the hotel. This brings us to:
Neal's Game Convention Rule #1: Always Book Your Room Early
Otherwise, you'll end up in our situation, a hotel more than
six miles from the convention site. Among other inconveniences, this means you
can't get totally toasted each night like you can if you're within stumbling
distance of your room. But for now that doesn't matter, because any room will do
in the condition we're in. We both sleep so soundly we wake up way too late and
rush back to the con.
We were pulled over on
the way back from the hotel. "U turns" are not allowed at controlled
intersections. The officer was nice and let us go after he realized we were
chumpy tourists from California and did not know the ways of the Midwest.
Naturally, he rode a cool looking Harley Davidson motorcycle, since they are made
here.
It turns out we've
missed the big Wizards of the Coast Disco party. But we do manage to hit the area
in time to make the big freelancer gathering, as you can see. Too bad I had to drive, so I didn't get properly
plastered, at least not until the next day.
Go on to Friday
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